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Bulghird
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Locksmiths in the Crafts district called "Briowb Row"
Resources needed for Locksmiths houses are Iron, Bronze, Copper,
Resources not available locally for Locksmiths houses are Iron, Bronze, Copper,
Local resources for possible trade deals are Sheep, Sugar, Wheat,
Locksmiths needed resources available report
Iron
neutral
Shalefairse
165 miles away.
neutral
Moonspell
252 miles away.
neutral
Adrodh
320 miles away.
Copper
neutral
Oldhol
253 miles away.
neutral
Whiremide
352 miles away.
neutral
Uzrurd
411 miles away.
Bronze
neutral
Ghostfall
92 miles away.
neutral
Moonspell
252 miles away.
neutral
Tsel
317 miles away.
Briowb Row's house of Grim-a-dash Burk-o-gyn Locksmiths
House of Grim-a-dash Burk-o-gyn Locksmiths
is run by
Grim-a-dash Burk-o-gyn
Ras-u-tur Nar-a-g
Mer-o-me Mak-e-ker
Zon-o-nur Burk-i-mor
Ar-i-nar Burk-u-gry
B-u-nar Rim-o-kot
Rash-i-gar Durk-o-fal
Dr-a-rk Rall-o-al
Ket-e-tah Rall-o-al
Rash-u-gri Rall-o-al
Grim-a-dash Burk-o-gyn
Kot-u-sh Gark-o-ek
At-a-sk Rall-a-rah
Ar-a-zur Bash-a-kur
Mog-a-dak Tar-a-br
Gor-a-ki Rash-u-fel
Zas-o-bark Rash-u-fel
🌌 Incorporating Mythology and Folklore in D&D Narratives