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Hay-Merchants in the Farm Land district called "Crism Center" which is in the
Kingdom of Ugh.
Resources needed for Hay-Merchants houses are Cattle, Pigs,
Resources not available locally for Hay-Merchants houses are Cattle, Pigs,
Local resources for possible trade deals are Spices, Cloves, Wheat, Aluminum,
Hay-Merchants needed resources available report
Cattle
neutral
Zighukh
35 miles away.
neutral
Lugekh
158 miles away.
neutral
Lorgrord
159 miles away.
Pigs
neutral
Gagh
107 miles away.
neutral
Bral
205 miles away.
neutral
Chivrilka
234 miles away.
Crism Center's house of Gor-o-zira Nar-o-sun Hay-Merchants
House of Gor-o-zira Nar-o-sun Hay-Merchants
is run by
Gor-o-zira Nar-o-sun
Kul-a-gash Gall-i-zun
Zen-u-war Dim-a-fel
Urth-e-dall Burk-u-sam
Crism Center's house of Kel-e-z Gar-u-ras Hay-Merchants
House of Kel-e-z Gar-u-ras Hay-Merchants
is run by
Kel-e-z Gar-u-ras
Mer-i-tir M-u-gar
Kel-e-z Gar-u-ras
Grom-a-dar Dim-a-fel
San-i-sh D-a-kut
Tem-i-gu Burk-u-sam
Crism Center's house of San-i-sh D-a-kut Hay-Merchants
House of San-i-sh D-a-kut Hay-Merchants
is run by
San-i-sh D-a-kut
Kat-i-zira Gall-i-zun
Mir-o-gur Glar-o-n
S-i-mar Rall-u-rah
Gyn-i-nur Rth-o-sen
Crism Center's house of Mer-i-tir M-u-gar Hay-Merchants
House of Mer-i-tir M-u-gar Hay-Merchants
is run by
Mer-i-tir M-u-gar
Brak-a-dur Gall-i-zun
Mahl-e-m M-u-gar
Gor-o-zira Nar-o-sun
Hur-e-mi Glar-o-n
Tum-a-shi Rsh-e-hur
S-i-zi Burk-u-sam
Crism Center's house of Tem-i-gu Burk-u-sam Hay-Merchants
House of Tem-i-gu Burk-u-sam Hay-Merchants
is run by
Tem-i-gu Burk-u-sam
Tam-o-ner Gall-i-zun
Gan-a-sk Rimm-i-kur
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