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The Sprinsire Fracture. Locals claim that it is a good spot to hide treasure. map

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Burg of Interest

Hint: What interaction to these burgs would continue your story?
The burg of Dustcross map is 27 miles away to the southeast from the Sprinsire Fracture

The burg of Dustcross run by Valeriane Roughstriker a nimble Neutral Evil female human barbarian
Look for Rumors in Act 1 Act 2 Act 3

The burg of Mosshearde map is 59 miles away to the southwest from the Sprinsire Fracture

The burg of Mosshearde run by Ulla Nosesnout a wart covered Lawful Evil female human rogue
Look for Rumors in Act 1 Act 2 Act 3

The burg of Moonspell map is 74 miles away to the northeast from the Sprinsire Fracture

The burg of Moonspell run by Marina Rainbone a face tattooed Lawful Evil female human wizard
Look for Rumors in Act 1 Act 2 Act 3

The burg of Irefairside map is 75 miles away to the east from the Sprinsire Fracture

The burg of Irefairside run by Amel Wyvernlance a big handed Chaotic Evil male human wizard
Look for Rumors in Act 1 Act 2 Act 3

The burg of Cursestar map is 79 miles away to the west from the Sprinsire Fracture

The burg of Cursestar run by Amaury Mourningtrap a heavily tattooed Neutral Evil male human fighter
Look for Rumors in Act 1 Act 2 Act 3

The burg of Shavengmi map is 87 miles away to the south from the Sprinsire Fracture

The burg of Shavengmi run by Mailhairer Battlebreeze a crooked toothed Lawful Evil male human warlock
Look for Rumors in Act 1 Act 2 Act 3

The burg of Clifshear map is 97 miles away to the west from the Sprinsire Fracture

The burg of Clifshear run by West Bladearm a tiny handed True Neutral male human rogue
Look for Rumors in Act 1 Act 2 Act 3

The burg of Draterow map is 99 miles away to the south from the Sprinsire Fracture

The burg of Draterow run by Richmond Windtail a distinctively ringed Chaotic Good male human bard
Look for Rumors in Act 1 Act 2 Act 3

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Points of Interest

A rumoured subterranean rift in this area is causing all known nearby beings to flee in terror. It is known to be around 74 miles southwest from this the sprinsire fracture. locals claim that it is a good spot to hide treasure.
Listen for stories around this and this mine Act 1 Act 2 Act 3
A rumoured subterranean rift in this area is causing the smell at the entrance is almost unbearable. It is known to be around 97 miles southeast from this the sprinsire fracture. locals claim that it is a good spot to hide treasure.
Listen for stories around this and this mine Act 1 Act 2 Act 3
A rumoured cataclysmic rift in this area is causing nearby plants to wither and decay. It is known to be around 126 miles southwest from this the sprinsire fracture. locals claim that it is a good spot to hide treasure.
Listen for stories around this and this mine Act 1 Act 2 Act 3
Monster
Specifications:
name: Giant Spider
type: Large beast, unaligned
Walk: 30 ,
Climb: 30
Str: 14 ,
Dex: 16 ,
Con: 12 ,
Int: 2 ,
Wis: 11 ,
Cha: 4
Stealth: 7
Blindsight: 10 ,
Darkvision: 60
Languages:
Special_abilities:
{'name': 'Spider Climb', 'desc': 'The spider can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.'} , {'name': 'Web Sense', 'desc': 'While in contact with a web, the spider knows the exact location of any other creature in contact with the same web.'} , {'name': 'Web Walker', 'desc': 'The spider ignores movement restrictions caused by webbing.'}
Actions:
{'name': 'Bite', 'type': 'Melee Weapon Attack', 'attack_bonus': 5, 'reach': 5, 'hit': {'damage_dice': '1d8', 'damage_bonus': 3}, 'effects': {'saving_throw': {'dc': 11, 'type': 'Constitution', 'damage_dice': '2d8', 'half_damage_on_success': True}, 'poison_damage': {'reduces_target_to_zero_hp': True, 'stable_and_poisoned_for_1_hour': True, 'paralyzed_while_poisoned': True}}} , {'name': 'Web', 'type': 'Ranged Weapon Attack', 'attack_bonus': 5, 'range': {'normal': 30, 'long': 60}, 'hit': {'restrained_by_webbing': True}, 'effects': {'webbing_burst': {'action': True, 'dc': 12, 'type': 'Strength'}, 'webbing_destroyed': {'ac': 10, 'hp': 5, 'vulnerability': 'fire', 'immunity': ['bludgeoning', 'poison', 'psychic']}}}
Description: To snare its prey, a giant spider spins elaborate webs or shoots sticky strands of webbing from its abdomen. Giant spiders are most commonly found underground, making their lairs on ceilings or in dark, web-filled crevices. Such lairs are often festooned with web cocoons holding past victims.
Attackdescriptions:
As you walk, you hear a loud scuttling noise. You turn around to see a giant spider charging towards you, its eight legs moving unnaturally fast. Its eyes seem to glow in the darkness, and its mandibles are dripping with a strange, green liquid. You feel a chill run down your spine as you realize the spider is hunting you. You try to turn and run, but the spider is too fast. You can feel its breath on your neck, and you know you're not going to make it out alive.
You're walking at night when you hear a loud clicking noise. You turn to see a giant spider scuttling towards you, its eight legs moving unnaturally fast. Its eyes seem to glow in the darkness, and its mandibles are dripping with a strange, green liquid. You feel a deep sense of dread as you realize the spider is hunting you. You try to turn and run, but the spider is too fast. You can feel its breath on your neck, and you know you're not going to make it out alive.
You're exploring when you hear a loud hissing noise. You turn to see a giant spider crawling towards you, its eight legs moving unnaturally fast. Its eyes seem to glow in the darkness, and its mandibles are dripping with a strange, green liquid. You feel a chill run down your spine as you realize the spider is hunting you. You try to turn and run, but the spider is too fast. You can feel its breath on your neck, and you know you're not going to make it out alive.
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The Sprinsire Fracture. Locals claim that it is a good spot to hide treasure.