Maxime Duskmark
Maxime Duskmark is a argumentative, poorly dressed, neutral evil female human sorcerer with brown eyes, black hair, and fair colored skin. They work in spice-merchants Sirefone map
Sorcerer: Str: 9 (-1) Dex: 14 (2) Con: 13 (1) Int: 11 (0) Wis: 15 (2) Cha: 16 (3)

Maxime Duskmark physical traits

Unruly Eye brows.
Brown Eye color.
Deep set Eye shape.
Full Facial feature.
Straight Nose.
Square Face shape.
Mousy General.
Black Hair color.
Unkempt Hair general.
Withered Skin aging.
Fair Skin color.
Shiny Skin general.

Maxime Duskmark behaviors and key information

Despite my noble birth, I do not place myself above other folk. We all have the same blood.:
I don't like to get my hands dirty, and I won't be caught dead in unsuitable accommodations.:
Age: 47.
Age class: Young.
Alignment: Neutral evil.
Background: Noble.
Bond: I will face any challenge to win the approval of my family..
Characteristic: Poorly dressed.
Flaw: By my words and actions, i often bring shame to my family..
Ideal: Family. blood runs thicker than water..
Industry: Spice-merchants.
Mannerism: I often tap my fingers..
Specialty: Baron/baroness.
Talent: I'm a skilled forager..
Trait: Argumentative.
📚 Get Insider Tips from Pateia's Community Blog! Must-Read!

This is a sponsored link. Our website may receive compensation for clicks or purchases made through this link. We are committed to transparency, and our Privacy Policy provides more information on how we use and protect your data. Your use of our website constitutes acceptance of these practices.

Mother

Elka Duskmark is a disparaging, exceptionally ugly, lawful good female human druid with brown eyes, Titian-haired hair, and olive colored skin. They work in spice-merchants
Druid: Str: 15 (2) Dex: 13 (1) Con: 14 (2) Int: 9 (-1) Wis: 11 (0) Cha: 16 (3)

Father

Willy Duskmark is a apathetic, pointy toothed, neutral evil male human cleric with black eyes, flaxen hair, and fair colored skin. They work in spice-merchants
Cleric: Str: 15 (2) Dex: 9 (-1) Con: 14 (2) Int: 11 (0) Wis: 13 (1) Cha: 16 (3)
🔮 The Art of Foreshadowing: Building Suspense in D&D Stories

This is a sponsored link. Our website may receive compensation for clicks or purchases made through this link. We are committed to transparency, and our Privacy Policy provides more information on how we use and protect your data. Your use of our website constitutes acceptance of these practices.