Thymiir Leskahm
Thymiir Leskahm is a groveling, maimed, lawful good male dwarf monk with smoky gray eyes, auburn hair, and peach colored skin. They work in teamster Baled map
Monk: Str: 13 (1) Dex: 12 (1) Con: 12 (1) Int: 14 (2) Wis: 8 (-1) Cha: 15 (2)

Thymiir Leskahm physical traits

Thin Eye brows.
Smoky gray Eye color.
Gleaming white teeth Facial feature.
Long Nose.
Square Face shape.
Powerful General.
Auburn Hair color.
Long mustached Hair facial.
Widow's peak Hair general.
Seamed Skin aging.
Peach Skin color.
Doughy Skin general.

Thymiir Leskahm behaviors and key information

I am horribly, horribly awkward in social situations.:
My eloquent flattery makes everyone I talk to feel like the most wonderful and important person in the world.:
Age: 140.
Age class: Young.
Alignment: Lawful good.
Background: Sage.
Bond: My life's work is a series of tomes related to a specific field of lore..
Characteristic: Maimed.
Flaw: I overlook obvious solutions in favor of complicated ones..
Ideal: Beauty. what is beautiful points us beyond itself toward what is true..
Industry: Teamster.
Mannerism: I clear my throat before speaking..
Specialty: Astronomer.
Talent: I have a high pain tolerance..
Trait: Groveling.
🎲 Calling All D&D Fans! Discover the D&D Core Rulebook Gift Set!

This is a sponsored link. Our website may receive compensation for clicks or purchases made through this link. We are committed to transparency, and our Privacy Policy provides more information on how we use and protect your data. Your use of our website constitutes acceptance of these practices.

Mother

Brannia Leskahm is a sly, rough, lawful good female dwarf ranger with moss green eyes, auburn hair, and peach colored skin. They work in teamster
Ranger: Str: 10 (0) Dex: 14 (2) Con: 10 (0) Int: 13 (1) Wis: 12 (1) Cha: 15 (2)

Father

Hargram Leskahm is a friendly, unhealthy looking, chaotic good male dwarf rogue with ice blue eyes, white hair, and amber colored skin. They work in teamster
Rogue: Str: 15 (2) Dex: 10 (0) Con: 16 (3) Int: 12 (1) Wis: 13 (1) Cha: 8 (-1)
🏔️ Donjon: Generate Random D&D Maps, Encounters, and More

This is a sponsored link. Our website may receive compensation for clicks or purchases made through this link. We are committed to transparency, and our Privacy Policy provides more information on how we use and protect your data. Your use of our website constitutes acceptance of these practices.