Aribert Treeshadow
Aribert Treeshadow is a kind, lanky, lawful evil male human wizard with blue eyes, brown hair, and hazelnut colored skin. They work in chandlers Trademice map
Wizard: Str: 14 (2) Dex: 13 (1) Con: 16 (3) Int: 9 (-1) Wis: 11 (0) Cha: 15 (2)

Aribert Treeshadow physical traits

Thin Eye brows.
Blue Eye color.
Large Eye shape.
Glossy Facial feature.
Long Nose.
Big eared Face shape.
Strong General.
Brown Hair color.
Slightly bearded Hair facial.
Shaved Hair general.
Weather beaten Skin aging.
Hazelnut Skin color.
Dimpled Skin general.

Aribert Treeshadow behaviors and key information

I use polysyllabic words that convey the impression of great erudition.:
I am incredibly slow to trust. Those who seem the fairest often have the most to hide.:
Age: 88.
Age class: Middle.
Alignment: Lawful evil.
Background: Sage.
Bond: It is my duty to protect my students..
Characteristic: Lanky.
Flaw: I overlook obvious solutions in favor of complicated ones..
Ideal: Self-improvement. the goal of a life of study is the betterment of oneself..
Industry: Chandlers.
Mannerism: I stand when making a point..
Specialty: Discredited academic.
Talent: I can read lips..
Trait: Kind.
🎁 Perfect Birthday Present! Unleash the D&D Core Rulebook with Fantasy Grounds!

This is a sponsored link. Our website may receive compensation for clicks or purchases made through this link. We are committed to transparency, and our Privacy Policy provides more information on how we use and protect your data. Your use of our website constitutes acceptance of these practices.

Mother

Diamond Treeshadow is a considerate, facial scarred, chaotic evil female human bard with blue eyes, brown hair, and olive colored skin. They work in chandlers
Bard: Str: 13 (1) Dex: 15 (2) Con: 9 (-1) Int: 14 (2) Wis: 11 (0) Cha: 16 (3)

Father

Ephraim Treeshadow is a cooperative, twitching eyed, lawful neutral male human paladin with brown eyes, blonde hair, and ebony colored skin. They work in chandlers
Paladin: Str: 9 (-1) Dex: 11 (0) Con: 15 (2) Int: 16 (3) Wis: 13 (1) Cha: 14 (2)
📚 Developing Engaging Plots for D&D Adventures

This is a sponsored link. Our website may receive compensation for clicks or purchases made through this link. We are committed to transparency, and our Privacy Policy provides more information on how we use and protect your data. Your use of our website constitutes acceptance of these practices.