Xanhomin Zincoril
Xanhomin Zincoril is a funny, injured, neutral evil male half-elf cleric with white eyes, black hair, and peach colored skin. They work in chandlers Sidorhofese map
Cleric: Str: 15 (2) Dex: 11 (0) Con: 14 (2) Int: 12 (1) Wis: 9 (-1) Cha: 15 (2)

Xanhomin Zincoril physical traits

Straight Eye brows.
White Eye color.
Bedroom Eye shape.
Gleaming white teeth Facial feature.
Straight Nose.
Hollow cheeks Face shape.
Big General.
Black Hair color.
Thin mustached Hair facial.
Full Hair general.
Leathery Skin aging.
Peach Skin color.
Flawless Skin general.

Xanhomin Zincoril behaviors and key information

I am horribly, horribly awkward in social situations.:
I'm always polite and respectful.:
Age: 147.
Age class: Young.
Alignment: Neutral evil.
Background: Sage.
Bond: I've been searching my whole life for the answer to a certain question..
Characteristic: Injured.
Flaw: Most people scream and run when they see a demon. i stop and take notes on its anatomy..
Ideal: Self-improvement. the goal of a life of study is the betterment of oneself..
Industry: Chandlers.
Mannerism: I clear my throat before speaking..
Specialty: Librarian.
Talent: I'm great at wrestling..
Trait: Funny.
🎁 Perfect Birthday Present! Unleash the D&D Core Rulebook with Fantasy Grounds!

This is a sponsored link. Our website may receive compensation for clicks or purchases made through this link. We are committed to transparency, and our Privacy Policy provides more information on how we use and protect your data. Your use of our website constitutes acceptance of these practices.

Mother

Xyrqwyn Zincoril is a submissive, anemic, true neutral female half-elf wizard with emerald eyes, red hair, and honey colored skin. They work in chandlers
Wizard: Str: 9 (-1) Dex: 10 (0) Con: 14 (2) Int: 14 (2) Wis: 15 (2) Cha: 14 (2)

Father

Horelor Zincoril is a fidgety, slobbish, lawful evil male half-elf cleric with silver eyes, black hair, and fair colored skin. They work in chandlers
Cleric: Str: 10 (0) Dex: 15 (2) Con: 15 (2) Int: 9 (-1) Wis: 13 (1) Cha: 14 (2)
🌌 Incorporating Mythology and Folklore in D&D Narratives

This is a sponsored link. Our website may receive compensation for clicks or purchases made through this link. We are committed to transparency, and our Privacy Policy provides more information on how we use and protect your data. Your use of our website constitutes acceptance of these practices.