Seamus Wheatmaul
Seamus Wheatmaul is a conceited, healthy-looking, chaotic evil male human fighter with brown eyes, black hair, and honey colored skin. They work in entertainers Amyngor map
Fighter: Str: 9 (-1) Dex: 16 (3) Con: 13 (1) Int: 11 (0) Wis: 14 (2) Cha: 15 (2)

Seamus Wheatmaul physical traits

Thick Eye brows.
Brown Eye color.
Doe Eye shape.
Straight teeth Facial feature.
Hawk Nose.
Double chin Face shape.
Powerful General.
Black Hair color.
Bearded Hair facial.
Widow's peak Hair general.
Drooping Skin aging.
Honey Skin color.
Translucent Skin general.

Seamus Wheatmaul behaviors and key information

I see omens in every event and action. The gods try to speak to us, we just need to listen.:
I would rather make a new friend than a new enemy.:
Age: 60.
Age class: Middle.
Alignment: Chaotic evil.
Background: Acolyte.
Bond: I will do anything to protect the temple where i served..
Characteristic: Healthy-looking.
Flaw: I am suspicious of strangers and expect the worst of them..
Ideal: Change. we must help bring about the changes the gods are constantly working in the world..
Industry: Entertainers.
Mannerism: I sigh heavily..
Specialty: Clergy.
Talent: I'm great with animals..
Trait: Conceited.
📚 Creating Compelling Characters for D&D Campaigns

This is a sponsored link. Our website may receive compensation for clicks or purchases made through this link. We are committed to transparency, and our Privacy Policy provides more information on how we use and protect your data. Your use of our website constitutes acceptance of these practices.

Mother

Zuria Wheatmaul is a pessimistic, battle scarred, chaotic neutral female human bard with black eyes, tawny brown hair, and amber colored skin. They work in entertainers
Bard: Str: 11 (0) Dex: 15 (2) Con: 9 (-1) Int: 16 (3) Wis: 13 (1) Cha: 14 (2)

Father

Vinzent Wheatmaul is a adventurous, diseased, lawful evil male human ranger with black eyes, brown hair, and porcelain colored skin. They work in entertainers
Ranger: Str: 11 (0) Dex: 16 (3) Con: 14 (2) Int: 15 (2) Wis: 13 (1) Cha: 9 (-1)
🔮 The Art of Foreshadowing: Building Suspense in D&D Stories

This is a sponsored link. Our website may receive compensation for clicks or purchases made through this link. We are committed to transparency, and our Privacy Policy provides more information on how we use and protect your data. Your use of our website constitutes acceptance of these practices.