Kara Axesworn
Kara Axesworn is a educated, earring wearing, chaotic neutral female human cleric with green eyes, sable hair, and peach colored skin. They work in mercers Amyngor map
Cleric: Str: 16 (3) Dex: 9 (-1) Con: 13 (1) Int: 11 (0) Wis: 15 (2) Cha: 14 (2)

Kara Axesworn physical traits

Bushy Eye brows.
Green Eye color.
Bright Eye shape.
Overbite Facial feature.
Aquiline Nose.
Round Face shape.
Strong General.
Sable Hair color.
Cropped Hair general.
Loose Skin aging.
Peach Skin color.
Uneven Skin general.

Kara Axesworn behaviors and key information

I'm willing to listen to every side of an argument before I make my own judgment.:
I'm haunted by memories of war. I can't get the images of violence out of my mind.:
Age: 80.
Age class: Middle.
Alignment: Chaotic neutral.
Background: Sage.
Bond: I work to preserve a library, university, scriptorium, or monastery..
Characteristic: Earring wearing.
Flaw: I speak without really thinking through my words, invariably insulting others..
Ideal: No limits. nothing should fetter the infinite possibility inherent in all existence..
Industry: Mercers.
Mannerism: I laugh far too much..
Specialty: Discredited academic.
Talent: I'm a skilled forager..
Trait: Educated.
✨ Ready to Play in Person? Get the Ultimate Starter Pack!

This is a sponsored link. Our website may receive compensation for clicks or purchases made through this link. We are committed to transparency, and our Privacy Policy provides more information on how we use and protect your data. Your use of our website constitutes acceptance of these practices.

Mother

Rille Axesworn is a considerate, slobbish, true neutral female human sorcerer with black eyes, blonde hair, and honey colored skin. They work in mercers
Sorcerer: Str: 11 (0) Dex: 13 (1) Con: 15 (2) Int: 9 (-1) Wis: 14 (2) Cha: 16 (3)

Father

Mandel Axesworn is a impatient, rough, lawful neutral male human barbarian with green eyes, black hair, and peach colored skin. They work in mercers
Barbarian: Str: 11 (0) Dex: 9 (-1) Con: 16 (3) Int: 14 (2) Wis: 13 (1) Cha: 15 (2)
🌌 Incorporating Mythology and Folklore in D&D Narratives

This is a sponsored link. Our website may receive compensation for clicks or purchases made through this link. We are committed to transparency, and our Privacy Policy provides more information on how we use and protect your data. Your use of our website constitutes acceptance of these practices.