Quexipha Brenynor
Quexipha Brenynor is a active, wart covered, true neutral female half-elf druid with white eyes, blonde hair, and honey colored skin. They work in finesmiths Lalor map
Druid: Str: 14 (2) Dex: 15 (2) Con: 8 (-1) Int: 11 (0) Wis: 14 (2) Cha: 14 (2)

Quexipha Brenynor physical traits

Heavy Eye brows.
White Eye color.
Bedroom Eye shape.
Gleaming white teeth Facial feature.
Straight Nose.
Chiseled Face shape.
Big General.
Blonde Hair color.
Shoulder length Hair general.
Withered Skin aging.
Honey Skin color.
Clear Skin general.

Quexipha Brenynor behaviors and key information

I quote (or misquote) sacred texts and proverbs in almost every situation.:
I would rather make a new friend than a new enemy.:
Age: 171.
Age class: Young.
Alignment: True neutral.
Background: Acolyte.
Bond: I would die to recover an ancient relic of my faith that was lost long ago..
Characteristic: Wart covered.
Flaw: I am suspicious of strangers and expect the worst of them..
Ideal: Live and let live. ideals aren't worth killing over or going to war for..
Industry: Finesmiths.
Mannerism: I eat like a bird..
Specialty: Priest.
Talent: I speak with a silver tongue..
Trait: Active.
🎁 The Ultimate Holiday Gift! Get the D&D Core Rulebook Gift Set!

This is a sponsored link. Our website may receive compensation for clicks or purchases made through this link. We are committed to transparency, and our Privacy Policy provides more information on how we use and protect your data. Your use of our website constitutes acceptance of these practices.

Mother

Wolnys Brenynor is a stern, eye-patch wearing, neutral good female half-elf sorcerer with emerald eyes, Titian-haired hair, and fair colored skin. They work in finesmiths
Sorcerer: Str: 15 (2) Dex: 10 (0) Con: 9 (-1) Int: 13 (1) Wis: 13 (1) Cha: 16 (3)

Father

Walfaelor Brenynor is a obnoxious, anemic, chaotic neutral male half-elf ranger with black eyes, white hair, and hazelnut colored skin. They work in finesmiths
Ranger: Str: 13 (1) Dex: 8 (-1) Con: 14 (2) Int: 16 (3) Wis: 13 (1) Cha: 12 (1)
🌌 Incorporating Mythology and Folklore in D&D Narratives

This is a sponsored link. Our website may receive compensation for clicks or purchases made through this link. We are committed to transparency, and our Privacy Policy provides more information on how we use and protect your data. Your use of our website constitutes acceptance of these practices.