Osgin Lidry
Osgin Lidry is a cooperative, big footed, lawful neutral male halfling monk with hazel eyes, black hair, and hazelnut colored skin. They work in magic-shops Mogg map
Monk: Str: 12 (1) Dex: 17 (3) Con: 14 (2) Int: 10 (0) Wis: 13 (1) Cha: 8 (-1)

Osgin Lidry physical traits

Arched Eye brows.
Hazel Eye color.
Large Eye shape.
Gleaming white teeth Facial feature.
Snub Nose.
Double chin Face shape.
Grimy fingernails General.
Black Hair color.
Stubbled Hair facial.
Dry Hair general.
Weather beaten Skin aging.
Hazelnut Skin color.
Pimply Skin general.

Osgin Lidry behaviors and key information

I enjoy being strong and like breaking things.:
I've lost too many friends, and I'm slow to make new ones.:
Age: 142.
Age class: Middle.
Alignment: Lawful neutral.
Background: Soldier.
Bond: I fight for those who cannot fight for themselves..
Characteristic: Big footed.
Flaw: I made a terrible mistake in battle that cost many lives -- and i would do anything to keep that mistake secret..
Ideal: Responsibility. i do what i must and obey just authority..
Industry: Magic-shops.
Mannerism: I stare into the distance..
Specialty: Scout.
Talent: I have a knack for languages..
Trait: Cooperative.
🌐 Get Started with Online Basic Rules for Dungeons and Dragons!

This is a sponsored link. Our website may receive compensation for clicks or purchases made through this link. We are committed to transparency, and our Privacy Policy provides more information on how we use and protect your data. Your use of our website constitutes acceptance of these practices.

Mother

Marsica Lidry is a suspicious, one eyed, chaotic evil female halfling fighter with honey eyes, bronze hair, and honey colored skin. They work in magic-shops
Fighter: Str: 13 (1) Dex: 12 (1) Con: 14 (2) Int: 12 (1) Wis: 15 (2) Cha: 8 (-1)

Father

Wilemin Lidry is a argumentative, veiled, neutral evil male halfling paladin with green eyes, black hair, and hazelnut colored skin. They work in magic-shops
Paladin: Str: 10 (0) Dex: 16 (3) Con: 12 (1) Int: 13 (1) Wis: 8 (-1) Cha: 15 (2)
🌌 Incorporating Mythology and Folklore in D&D Narratives

This is a sponsored link. Our website may receive compensation for clicks or purchases made through this link. We are committed to transparency, and our Privacy Policy provides more information on how we use and protect your data. Your use of our website constitutes acceptance of these practices.