Ari Sagestream
Ari Sagestream is a shy, tiny handed, lawful evil male human rogue with green eyes, black hair, and ebony colored skin. They work in butchers Ghostpeak map
Rogue: Str: 14 (2) Dex: 13 (1) Con: 16 (3) Int: 11 (0) Wis: 9 (-1) Cha: 15 (2)

Ari Sagestream physical traits

Thick Eye brows.
Green Eye color.
Bright Eye shape.
Overbite Facial feature.
Broad Nose.
Protruding brow bone Face shape.
Fit General.
Black Hair color.
Moustached Hair facial.
Straight Hair general.
Drooping Skin aging.
Ebony Skin color.
Tattooed Skin general.

Ari Sagestream behaviors and key information

My favor, once lost, is lost forever.:
My eloquent flattery makes everyone I talk to feel like the most wonderful and important person in the world.:
Age: 85.
Age class: Middle.
Alignment: Lawful evil.
Background: Noble.
Bond: I will face any challenge to win the approval of my family..
Characteristic: Tiny handed.
Flaw: By my words and actions, i often bring shame to my family..
Ideal: Responsibility. it is my duty to respect the authority of those above me, just as those below me must respect mine..
Industry: Butchers.
Mannerism: I talk slowly..
Specialty: Baronet.
Talent: I have a knack for languages..
Trait: Shy.
🎁 The Ultimate Holiday Gift! Get the D&D Core Rulebook Gift Set!

This is a sponsored link. Our website may receive compensation for clicks or purchases made through this link. We are committed to transparency, and our Privacy Policy provides more information on how we use and protect your data. Your use of our website constitutes acceptance of these practices.

Mother

Farrah Sagestream is a disrespectful, slobbish, chaotic good female human bard with green eyes, black hair, and honey colored skin. They work in butchers
Bard: Str: 13 (1) Dex: 9 (-1) Con: 14 (2) Int: 16 (3) Wis: 15 (2) Cha: 11 (0)

Father

Rhett Sagestream is a rowdy, masked, neutral evil male human barbarian with blue eyes, flaxen hair, and honey colored skin. They work in butchers
Barbarian: Str: 14 (2) Dex: 11 (0) Con: 15 (2) Int: 9 (-1) Wis: 16 (3) Cha: 13 (1)
🌌 Incorporating Mythology and Folklore in D&D Narratives

This is a sponsored link. Our website may receive compensation for clicks or purchases made through this link. We are committed to transparency, and our Privacy Policy provides more information on how we use and protect your data. Your use of our website constitutes acceptance of these practices.